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written
by: Lani Minella © 2001
Part
4: How To Find The Best Talent (Auditioning Secrets)
If you've been thrown into the lions den by your
boss, who now expects you to cast your companies latest twitch
game, stop fretting and listen up. Here's some tips on how to
find the best voice over talent for your game or as Duke Nukem
might say, "I'm about to tell you how to weed whack the wussies
and nail down the best pipes your money can buy."
Put your prospective talent
through the following tests:
1. Have your talent do an umprepared or "cold" read of your dialogue.
Can they cold read well or does it sound like they are reading?
Being conversational is important. Voice actors need to be able
to scan ahead while speaking without a lot of stopping and pre-reading.
2. Have them read for at least six lines. While in a character,
ask the talent to read the line with a range of emotions. Do they
take direction correctly and quickly while maintaining a good
attitude?
During their reading, ask
yourself these questions:
Do they stay in character for more than 3 lines?
Does the talent have a good imagination or a good repertoire of
different voice choices that they can pull up in an instant, offering
original ideas about what a certain character might sound like?
This separates the better talents from the newbies.
Do they have high energy and staying power? Make them do some
screams, expletives and yells in quick succession. If they complain
that it ruins their voice, you may want to save them for bedtime
storytelling. The more recording you complete without a lot of
rest periods, the more time and money you save.
Listen to see if they enunciate clearly with special attention
to word endings like Ts, Ds, Ms and Gs. Many products end up with
8 bit sampling rates, which destroy the clarity of words unless
they are almost over-pronounced.
Do they have good mic technique?
Do they maintain steady levels?
Do they pop Ps and Bs? Are there excessive mouth and breath noises?
The pros know how to time breaths to make editing a lot easier.
The amateurs often turn away from the mic, or smack their lips
and forget that their hands slapping against their legs make for
unwanted noise.
Do they visualize their character by using face and silent body
movements to assist with expressive vocalizations? We voice actors
need not worry about looking like idiots when performing. It's
what we sound like that matters.
One last word on directing.
Doing voiceovers well and giving good direction fall into the
same category. Easier said than done. I enjoy being able to give
good direction because, as a voice actor myself, I know some of
the tricks I use to achieve certain sounds, emotions, or impersonations.
Some of the worst direction I have had is by people who try to
give too much subtext or silly suggestions. Here is what I mean:
"I want you to be a cross between Daffy Duck and
Peter Lorre."
"Sound like a combo of Bud Bundy of Married With Children and
Dean Kain from Superman."
"She was raised by immigrants who worked hard; she grew up in
a mining town; she never had any new toys as a child and now she
is afraid of losing her pet iguana."
I know that some producers/directors feel as if
they should let the actor bring his or her own ideas to the table
before ever giving them a line read. Fine. Go ahead. But ask for
two different takes in a row, and if that doesn't yank your crank,
give that line read! I hate to hear, "Just do it again." I want
to know how I should alter it. The funny thing is when you perfectly
imitate the line read, and whoever gave it to you decides it didn't
work that way. That's okay. We actors expect things to be tried
in different ways until they click. Don't hold back on criticism
or compliments. If actors seem to be struggling, find something
good to say about what they're doing anyway. It just may relax
them enough to trash the stage fright and get on with the show.
Got more questions? Just drop me a line - I will
gladly answer any questions or offer consultation on any of your
needs.You can also e-mail
me or You can page me at 800-357-7040. On behalf of Pro-Motions
Productions, I wish each of you all the best. .
Part
1: The Myths _____
Part 2: Talent
Costs _____
Part 3:
Other Costs _____
Part 4: Audition Secrets
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