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written
by: Kellie-Bea Cooper © 2001
The weather report rumors that are flying around the industry’s
job market seem as blatant yet misleading as an ambiguous big
effects Hollywood Movie Title. Rumors like: “Drought”, “Fair Skies”,
“High Noon”, “Armageddon”, “Exodus”, “the Wrath”, “Explosion”,
“Flood”, “Freeze”… Well, you get the idea.
The
problem with rumors is how do you know what’s real and what’s
fabricated here-say. Well the best way is to ask! Ah, easier said
then done, right. Now, since I know quite a number of folks in
the industry and you may not, I’ll just go ahead and do the asking
for you.
As
I went off to pick the brains of my industry pals, I took a good
glance at the playing market out there. Though many think of animation
as only a feature film art form, it actually covers a huge range
of arenas. As I go I will try to touch on as many as possible.
Outside this, it’s up to you to do your own legwork too.
With
this open call to animation I began my research, the first person
I hit was Tom Sito,
“Several
top Disney animators proposed holding a "This-Business-Sucks"
Party.”
- Co-Director on Warner Bros. newest feature
animated film, Osmosis Jones plus he is the President of the Motion
Picture Screen Cartoonist Union.
Though
this party may be a rumor, the feelings behind it are factual.
Being in Feature, many of the studios have been downsizing substantially
and re-strategizing internally. This has hit industry wide from
Disney’s 40% (or so) cuts across its entire animation empire,
to the closure of many small subcontracting “Mom and Pop” feature
overflow and specialty animation studios. Get ready for an umbrella!
A number of people think these major cut backs are just a scare:
“The
studios know they’ve got us by the B&%$@, so their using their
business muscles to merely reduce our pay and cattle up back into
our cubicles and work like good little employees. They’ll take
us back soon.”
-7 year assistant animator Markus Mendlewheat
explains after being let go 3 weeks ago from his studio post.
Worked on many Anime properties
Others think it’s a sign of the times:
“I
knew this would happen eventually. Animation production takes
just so darn long to make, with so many people, it’s gotta make
the ‘suits upstairs’ really consider what and how monies are spent.
I think being chosen or even staying in Feature today will be
one of the hardest goals for artists.”
-Briar Mitchell,
Digital and Traditional Background painter for both Feature Animation,
Feature Live-Action, TV and game animation. Worked on Quest of
Camelot, Sylvester & Tweety Mysteries, and more.
There
are many others that agree and have seen that the pay scale today
is making gray cloudy skies:
“The salaries are much too high, which stemmed from a few years
back when there were many projects, but fewer animators, which
created competition among the animation studios and drove salaries
up. Schools increased their training of animators and new schools
were established to train too. Now, there is a glut of animators.”
-Hope Parker, recently Director of
Administration & Operations at the Baer Animation Company for
over 10 years.
Though
this all seems grim, there is streams of sunlight clearing the
air out there! Let’s turn this drizzling outlook around a bit
and talk about the opportunities that are happening in the biz.
"Drought?
There are more opportunities for animators now than ever before
with outlets on cable, primetime, Saturday morning, the web, features,
direct to video, and video games just to name a few. Animators
[can] work on film titles, industrial films and training films.
They are [also] employed at companies producing visual effects.
There is an incredible amount of animation being produced in many
areas and in many parts of the world. Now there is not just traditional
animation, experimental animation and stop motion, but there is
also more and more computer generated animation (with the input
of artists of course). There are so many opportunities for animators
today but they must be open and flexible to exploring new avenues
for work."
-Pamela Kleibrink Thompson Career
Coach/Recruiter Ideas to Go
Open
and flexible doesn’t necessarily mean lame projects or low pay,
but it may suggest the need to work out of the city, state or
even country. Who knows, a term away from the over crowded animation
hubs (LA, San Fran, NY) may be just what the doctor ordered:
“I
know there is a lot of downsizing going on in the industry, but
we are actively upsizing!! Big Idea is definitely not in a drought.
We are hiring concept artists, story artists, modelers, 3D character
animators, animators/TD and art directors. We are looking for
experienced talent and we have lots of work. We are working on
our first feature film and we have a TV team in development, plus
our normal direct to video schedule. We will be holding an "Open
Call" on May 4-5th at the Beverly Garland Hotel to review portfolios.
(Information on the event can be found at www.bigidea.com/studio)
We would love to talk to anyone who is a little "thirsty"!
-Jana Day Recruiter for Big Idea
Studios in Illinois
Okay,
I know what you’re thinking; recruiters are suppose to say good
things and try to make you believe everything looks all rainbows
despite the storm. Alright, you non-believers, let’s talk to some
folks in the trenches:
“The industry has always been a roller coaster ride. You’re
on a project then off again, maybe at a totally different studio
from project to project. Even those on contract aren’t completely
secure. But I’ve always found a way to find work. The trick is
to stay aware of the job market and trends in the industry. Join
industry groups like Women In Animation or ASIFA. Read the industry
trades, like animation magazine or this one, on a regular basis.
Don’t get caught up with thinking you’re the best ever and the
studio owes you. Just do good work, learn new things, meet new
people and create and cherish industry bonds. Roller coaster or
not, I wouldn’t trade my experiences working in animation for
anything!"
-Gwen Wetzler Veteran Animation Director
of 35+ years
Gwen
is now studying vector animation with computers for the web. Once
an animator, it’s in your blood! But progress and change are synonymous
in the industry.
“Being
an artists or animator alone doesn’t cut it anymore. The industry
is using computer technology more and more to make the productions
move smother and faster. I had to up my skills to computers to
help land work. Though I am a story person, I was limited. Many
of my coworkers went back to night school, so I did too. I even
did an after hours internship with computer technology and editing,
at the Better Mouse Trap Production Company. With these new skills,
I found good freelance work doing digital animatics for the studios.
Now, if I go back to traditional art, I can continue doing the
animatics too.”
-Jasin Amodeo Character Designer,
Storyboard Artist, Animatic Editor, Storyteller Worked on Warner
Bros. TV productions: Batman Beyond, Static, & Zeta
Training
can be a huge ordeal too. Where do you go? What do you study?
Most studio HR departments have clear recommendations and a list
of training facilities to pick from. If this isn’t available to
you, many of the support or special interest groups like Women
In Animation, SIGGRAPH, ASIFA, and the Cartoonist Union either
offer classes or they have a list of schools you can request.
“We
get artists and animation job leads from all over looking the
industry for talented students who can also work on computers.
Even the basic skills attached to someone with animation skills
are attractive to all branches of the animation industry. A number
of studios are using our resources to either come in-house and
train their traditional teams or send they send them here for
training. This training helps artists work, communicate, and transfer
assets faster and more efficiently amongst departments and other
teams on a given production. Our success of catering to animators
and retraining animation teams with basic and incremental skills
in computers has provided top-notch and aware labor assets feeding
back into the work force.”
-Iskandaria Masduki Web animation
artist/designer/producer Instructor and Administration assistant
at Webisode Academy
Computers
are just starting to be accepted by artists either by necessity
or by choice:
“I hated not knowing how do get my scenes prepped and into
the pipeline for director approvals. Of course I hated computers
and technology even more. Okay, I was chicken of them. Don’t laugh,
it’s not funny! I was watching co-workers around me start training
and picking up skills. The praise they would get from their supervisors
and others was almost sickening. But they did manage to learn
it, so I can’t knock that. Finally, I began watching what they
were doing. But as soon as they asked if I wanted to learn, I’d
say ‘H@$$ No!’ Who was I fooling? Isn’t not like computers are
the Devil or the Plague. I was just being a big baby. Finally,
I got a co-worker… okay, I lied, I got my wife to teach me. The
more I learned, the more I could see how useful computers could
be. I can’t believe I’m saying this! Anyways, now I know how to
do digital pencil tests, email, surf the internet, prep my animation
scenes into the show’s pipeline (it’s a no-brainer now), and I’ve
just begun learning Photoshop. I love Photoshop! Anyways, I guess
you CAN teach an old dog new tricks.”
-Carl Crumb, Storyboard Artist and
Lead Clean-up Artist
“I'm
interested in doing my own animation projects. What used to be
too expensive to produce is now doable with the help of computers.
I can both draw the poses and scan them, or I can draw directly
in the computer with my mouse or pen stylus and tablet. I know
how to use Photoshop, Flash, and I’m now learning ToomBoom/USAnimation.”
-Art Leonardi Animation Director,
Animator, Character & Show Title Designer Worked on Pink Panther,
WBs Tiny Toons, and more.
After
all this research, I can report that the industry weather changes
on a regular basis; sometimes there are normal weather patterns,
sometimes dry or even flooded. To keep from getting wet or burnt
this summer, it’s probably best if you have enough skills to cover
yourself. If not, you might want to take a minute to do some additional
study.
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