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Home > Featured artist > Sept 2001 > BRENDAN BURCH

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liner notes
BRENDAN'S LINKS
HOMEPAGE
IDEA RAGE
ATOM FILMS
KIDS EDGE
CHEMOPHONE
WORK CREDITS
  Stylus Guide to the Pocket PC
  Second String Sam: Sports Fan
  Prince Charming
  ChemoPhone
  Conan the Patriot
  Admission Impossible
  Belly Flop
  Muse


* Click on images for pop-ups


CLICK FOR POP-UPBrendan Burch is a freelance 2D/Flash animator in Los Angeles. He is currently a full time contractor for Knowledge Kids Network in Century City. A graduate of the highly regarded Character Animation program at Cal Arts, Brendan soon went to work for on-line independent film giant, Atom Films. At Atom Films, he co-wrote and directed the controversial short film “ChemoPhone” and animated on many other projects. After Atom Films merged with Shockwave.com, he went to work under his old boss, Dean Terry. Dean began a new company, ideaRAGE, in Pasadena. At ideaRAGE Brendan developed two original animated applications for the Pocket PC platform: “Stylus Guide to the Pocket PC” and “Second String Sam: Sports Fan.”

CLICK FOR POP-UPAnimation at Cal Arts was a long-term goal of Brendan’s. He started drawing Spider Man and Iron Man comics at a young age, idolizing Todd McFarland and the rest of the Marvel artists. He knew he wanted to animate when he saw the making of the “Rescuers” special on an old Disney tape. Shocked that people made a living by drawing characters and telling stories, it became clear to him what he should do as an adult. His HS counselor pointed him to animation programs, and schools that would help him achieve these goals. Brendan attended two years of CSSSA’s animation program where he finalized his decision to become an animator. Most of the faculty was from Cal Arts, and encouraged the students to attend the school if they wanted to go further with animation. “I thought Cal Arts would help me focus on getting a job in feature animation, but instead, I left even more confused than I was coming in. There are a lot of great, new things happening within this industry, and I want to be there to help shape them.” explains Brendan.

Brendan is a firm believer in the potential the Internet still has as a strong animation/ film venue. In addition to his lucrative freelance career, Brendan is in the process of developing two original series for the web and television. “I’d love to have my own show at some point and bring something fresh to the table.”

As far as his long-term goals, Brendan wants to eventually work in the fast paced world of advertising and commercials. “I like working on many things at once. Any job I have that requires quick and solid problem solving skills is very satisfying to me.”

CLICK FOR POP-UPBrendan's thoughts on production:
After graduating from Cal Arts, the only animation jobs available were in Flash. Having been originally trained as a traditional animator, I was a little hesitant at first to make the jump into Flash animation, but now I think that Flash isn’t used by enough talented animators these days, and should be. I would love to see more animated TV shows done in Flash. The program gets a bad wrap because of all the hacks that use it to make garbage films. It’s a strong animation tool and its potentials haven’t been fully explored yet. Flash is capable of creating whole shows that lend themselves to great design and sharp animation. The approach in Flash is no different than the approach in traditional animation.

Planning is still the most important part of the production. You round up the script, your boards and designs, and talk to countless people about your idea; then you attack. Once the road has been cleared, Flash makes the rest of the production pretty painless. The scene turnover rate is incredible, and the quality is as good as you want it to be. Drawing, when working in animation, should be second nature for everyone involved. I feel that it is just as important to tell a good story as it is to make a drawing move beautifully. The speed at which Flash allows one to put together a short film is amazing… just think, we could give those sweatshops a break and bring more work back to the states.

CLICK FOR POP-UPLike any other job, a strong, competent, and organized crew is necessary, but it’s more important to be a capable individual first. Cal Arts provided most of its graduates with a resourceful approach to their work. The most important thing that I learned is how to take a project from conception to completion, while depending on nobody but myself to get the ball rolling. I feel that in order to have a strong, working team it is important to have both talented draftsmen and people who are problem solvers.

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