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Home > Featured Artist > June 2001 > TRAVIS PRICE

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liner notes
TRAVIS' LINKS
DIGITAL CRAFTSMAN
WORK CREDITS
• Like Cats & Dogs
• Driven
• Swordfish
• Pc & The Web
• Buffy The Vampire Slayer
  • Charlie's Angels
  • The Cell
  • KCET
  • Bicentennial Man
  • Battlestar Galactica
  • Dolby
  • Fortress II
  • Cream Master II
  • Star Trek Insurection
  • T-Rex
  • Pushing Tin
  • Armageddon
  • Planet Ice
  • The Pilot
  • Disruptor
  • Mars Odyssey
  • The River Legend



CLICK FOR POP-UPTravis Price entered Art Center in 1992 with the intention of being a photographer. However, one class in Alias, which started out as a diversion from his regular studies, changed all that. In that class, Travis fell head over heels in love with the infinite possibilities of the 3-D environment.

He discovered that with computers, he was able to go beyond what conventional photography allowed. He was able to set key frames and animate objects; build props and light objects; move them over time, and delete them if he didn't like what he did! The artistic liberation brought out the filmmaker in him that he never knew he was.

CLICK FOR POP-UPAlthough Travis was never good at math in high school, working with computer graphics finally gave him a chance to understand difficult mathematical principles, like trigonometry, in action. From there, he grew to love the mutual compatibility of art and science.

MARS ODYSSEY was Travis's first project out of school. That was where he met Derry Frost of Simex Digital Studios. Derry recognized that due to Travis's photography background, Travis would best suit the industry painting photo-realistic textures. Valuing Derry's professional opinion, Travis has been painting textures and backgrounds ever since.

Travis's specialty as a texture and matte painter is that he can make the work look as "un-CG" as possible. At its worst, CG artwork can look too perfect, and too mathematical. So Travis undoes all that by adding imperfection to the perfection. The resulting noise, pollution, and randomness that he imparts to an otherwise sterile environment can be unusually beautiful. In TravisΉs personal artwork, he has been searching for ways to synthesize his diverse background into a style that he can call his own.

CLICK FOR POP-UPFor the past couple years, he has been experimenting with infusing old world beauty into his CG artwork, whereby digital prints look neither like digital work, painting, nor photography. Printing these on exotic watercolor papers gives the work an extra dimension of interest. When he works in this fashion, he thinks of himself as a "Digital Craftsman" incorporating the values of old world craftsmanship with the cutting edge of digital technology. Since digital prints are beginning to gain wider acceptance in the fine art world, Travis plans to showcase his work with art galleries in the near future.

Travis' thoughts on production:
As a veteran in this industry, I have worked for big visual effects companies, and small visual effects companies. What I like about the big companies is their higher operating budgets. They can afford to do many film-outs; they can keep artists around even after a show; they have highly developed pipelines; and sometimes, they even offer free food to the employees! The problem he I with big companies however, is that turn-around time can be slow. That is simply the nature of working with many people. Instead of going from A to B to C, you are going with A to B to C to D to E to F!

The advantages I see with small visual effects companies, often the product of former employees of big visual effects companies, is that there are fewer egos to deal with. As as a result, production turn-around time can be quite efficient. Also with smaller visual effects houses, you have more to do, and can therefore, make bigger contributions to a show. Additionally, the pay can be a bit better then bigger houses. The downside to all of this is, there is sometimes very little time to finish the work, and the hours can be grueling. Also, because smaller houses want to operate as lean and mean as possible, they may cut corners in areas like highly needed film-outs, which can be scary.

But like everything else, there are plusses and minuses to both, and what you prefer depends on who you are, and what your circumstances are.

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