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ANDREW'S
LINKS
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HOMEPAGE |
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DYZPLASTIC |
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DEAD
ZEBRA |
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SHOPDEADZEBRA |
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SHOW
CREDITS
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"Don't
Look at Me" solo show, Kidrobot, NYC - July '05 |
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"Take
that Back" solo show, Wootini, NC - Sept '05 |
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"100
Punks Rule (NYC)" group show, The Showroom, NYC - Oct
'05 |
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"The
MUNNY Show" group show & charity auction, Kidrobot,
NYC - Nov '05
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* Click on images for pop-ups
Andrew
Bell was born in England in the late 70s and spent his early years
moving from house to house and country to country. His family
finally settled down on the east coast of the US where he spent
the majority of his youth. Andrew kept himself busy with an unlikely
combination of skateboarding and computers. These artistic and
technical influences came together when he attended the School
of Visual Arts in NYC in the mid 90's, majoring in the emerging
field of computer-based artwork.
Unwilling
to give up the dirt and “aromas” of NYC for the sunny
skies and bustling studios of California, Andrew made a living
doing interactive design and programming for companies such as
Marvel Comics. He later followed some former Marvel cohorts to
Nickelodeon, where he eventually held the rank of senior designer.
After several years of monitor tanning, he decided he needed some
other outlet for his creativity -- something that existed in the
real world and not just on monitors and discs. He began to doodle
between computer crashes, and then at meetings, and then on the
subway... and before he knew it he had a pile of monster drawings.
Combining
his computer skills with a recently renewed passion for drawing
he created a website where he could show off these monsters, and
where he forced himself to draw one every single day in an effort
to resuscitate his traditional artwork skills. This little project,
entitled "the Creatures in my Head", was a hit. Thanks
to the encouragement of friends, family and online fans he went
on to create an original drawing every day for three years straight,
being late only once due to the massive East Coast blackout! To
date Andrew has over 1,200 original creatures under his belt (or
in his head, as the case may be).
Spurred on by his popularity as an illustrator Andrew made the
transition from comfortable salaried designer to hungry overworked
independent artist, and he's loving it! He continues to update
'Creatures' on a regular basis while working on paintings, sculptures,
toys, books, art shows and more! Andrew plans to spend more time
focusing on the fine-art side of his creativity in 2006 and beyond.
Andrew
Bell is a participating artist in this February's "Chubby
Bunny" show at Gallery Nucleus in California. He will
be presenting his own 'chubby' along with a huge roster of incredibly
talented artists! Keep an eye out for more artists from the show!
Andrew's
thoughts on production:
Up until earlier this year I was in a pretty normal entertainment
conglomerate production environment: someone comes up with a good
idea, someone else takes credit for it, 4 people come in and slowly
destroy it, and you are left holding its lifeless corpse. My time
at Nickelodeon really wasn't all that bad though, by the time
I left I was a Senior Designer enjoying an unusually large influence
on the creative direction of many major projects.
Since then
my project production techniques have pretty much gone out the
window! I no longer have a "project manager" to go to
when I need to know what needs to be done when. Being your own
boss, AND the client can make it difficult to stay on track. I
sometimes find myself with a 20 item to-do list and another 20
half-finished project. I've since forced myself to get more organized
and better at project planning, sometimes I even know what I am
doing a full year ahead!
As
a professional independent artist I spend a lot of time on the
business and promotions end of things rather than the actual creative
production side. This is an unfortunate but necessary side effect
of running your own show. Hopefully the time spent on business
and promotion will allow me to grow, expand and eventually shift
some of those responsibilities to others.
I've had
the good fortune of being surrounded by artists in similar situations,
some who have 'made it' and others who are just starting out.
I've learned countless production techniques and business lessons
just hanging out with some of my best friends, you can't ask for
much more than that.
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