Always
at home with a pencil in his hand and a blank piece of paper in
front of him, IraShain began
his career as an illustrator and graphic designer. He landed his
first paying movie gig in 1988. While working at The Voyager
Company in Santa Monica he got a call to join a small animation
company as a computer animator and he has never looked back since.
The
small animation company that called him was Kroyer Films,
where he had the privilege of working with Academy Award nominees
Bill Kroyer and Andrew Stanton and he was also fortunate enough
to work along side Academy Award winner Ralph Eggleston. The fundamental
animation lessons learned at Kroyer would serve him well in his
career, helping him land jobs at animation studios and post production
facilities both large and small.
In
1991 he moved over to Pacific Data Images' Los Angeles
office, where he freelanced off and on for 2 years working on
film effects and music videos. Though the hours were long, the
small crew meant that Ira could make a contribution artistically
and utilize his all around skills.
His
next stop was the now defunct but fondly remembered Boss Films,
where he had the opportunity to work with Academy Award winners
Richard Edlund and Jim Rygiel, whos generosity and collaborative
spirit fostered a very fertile creative environment. While there
he worked on the feature film "Cliffhanger". Later,
Ira gladly returned to Boss to work on effects for the feature
"Air Force One".
In
1993, after leaving Boss Films, Ira joined VIFX
where he was mentored by Academy Award winner Richard Hollander.
In the 2 years that Ira worked at VIFX he was able to
experience all aspects of feature film effects production, handling
duties as character animator, effects animator, modeler, lighter,
technical director and compositor as well as CG Supervisor.
Iras
next stop was In Sight Pix, where he worked from 1995
to 1998 as a character animator, effects animator, lighter, modeler
and technical director on many high end commercials for clients
including Kraft Foods, Lexus, Nissan, Capri Sun, Chrysler, MCI
and Revlon. The team of artists was small, but all were up to
the task and Ira saw how a dedicated bunch of lovable goofs can
really produce good stuff, as well as have a fun working environment.
Always
looking for new challenges, in 1999 Ira took a job working at
a small effects facility in Venice called Mobility Studios.
While there he was responsible for character animation, character
setup, modeling, technical direction, lighting and compositing
on various feature films and commercials.
This
lead directly to his association with Centropolis Effects.
While at Centropolis he worked on the feature films "The
Patriot" and "Eight Legged Freaks", doing double
duty as a character animator and lighter.
Moving
with ease between the worlds of commercial post production and
feature film effects, his long tenure (14 years) in the animation/effects
business has allowed him to observe major changes in the industry.
Drawing on his many experiences and diverse skills, he has also
contributed to the merging of art and technology that we see today,
specifically in the areas of integrating 2D and 3D animation and
using the internet for remote collaborative productions. Today,
Ira continues to work on feature films as well as develop his
own cutting edge animation projects for television and features.
Ira's
thoughts on Production:
Production is a mixed bag. Sometimes its wonderful, creative and
inspiring. Other times its a drag. Ultimately it is more about
the journey than the end result. We can't work on hit projects
every time. Make
an effort to learn something from each job. Animation is about
re-doing. Be willing and able to change the direction of a shot
180 degrees from where you started. And then be prepared to change
back again, with a smile. For good or ill, thats just the way
things go.
Try
and draw, paint, sculpt, or photograph things. All of these will
help you see the world around you in a deeper way. The result
being that you will have more tools in your kit to help you solve
the creative challenges presented to you.
As
a supervisor, remember that your job is to help your co-workers
to produce the best work possible, and to give them credit when
they do. As an artist, always take on the difficult shots. You
will improve your skills, and people will leave you alone because
THEY don't want to mess with it.
If you don't
like long hours, you will need to find another line of work. Be
versatile with your skillset. It may confuse human resources,
but in the end, it will help you in the lean times.