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Jalil
Sadool spent his first eighteen years on the small island of Mauritius
(off the eastern coast of Madagascar). Life with an Artist mom
and Mathematician Dad, proved to be quite an interesting mélange.
Definitely a true battle between the left and right side of the
cranium. Jalil loved the sciences and the arts equally but he
was no genius, and there was space for only one to fully evolve.
After
graduating high school in 1997 he left for Singapore in search
of a degree in Mechanical Engineering (Yep, he had made a choice….Dad
was so proud and mom was happy). Naturally, he did not abandon
the arts but had a well laid plan: He would acquire a degree in
Engineering, work somewhere as an engineer (wherever that would
be) while still doing paintings and comics on the side. Great
plan you might say but intensive Physics and Mathematics courses
proved to be the wrong battle…it was a nightmare. A year
and a half through it, Jalil had a talk with Dad.
Jalil:
“Dad, this sucks.”
Dad: “Well, let’s see how you do
on your next finals.”
Jalil
made sure to miss all his classes and drew short comics dedicated
to the examiners during finals. Out of 8 courses, he got seven
“F”s and one “A” (Engineering Computer
Graphics). He hoped to at least get a passing grade in Thermodynamics
since he drew such a bad ass comic with awesome line quality,
but no, the dude failed him.
Jalil:
“So?”
Dad: “Bring your ass back home.”
Jalil: “Yeah!!!”
Jalil
then decided to change his career to something better for him
and less sucky. A degree in Illustration was what he had in mind
and France would have been his next destination. Unfortunately,
living in Paris required more money than Jalil could afford, especially
after the Singapore disaster and even the USA was too expensive.
Sadly, great illustration schools had to be taken off his list.
After three months of thorough research, a tiny chance floated
to the surface of his despair. Edinboro University of Pennsylvania
seamed to be an appropriate choice. To his dismay, they did not
offer an Illustration degree but an Animation degree. Jalil figured
that if illustration is not available, then animation would have
to be his only choice.
Uncles,
aunts and cousins chipped in and Jalil joined the animation program
at Edinboro University of Pennsylvania in 2000 (Mom was proud
and Dad …well…was happy). The load of drawing and
painting classes was just a dream come true, and his true love
for animation exploded during his beginning animation class. Seeing
his drawings coming to life was just too fascinating and from
then on, his goal was no secret. He was hooked!
With
constant help from his professors James Dunlap and Michael Genz,
Jalil was crafted into a fine animator. He graduated from Edinboro
University in May 2004 taking with him the “George Nicholas
Award” for best animator.
These
days, out of college with a degree in strictly traditional animation
can be regarded as a story with a sad ending. Computer animation
is what most studios are looking for, which meant Jalil had to
already consider a switch from 2D to 3D. With a crash introduction
course in computer animation from his college seniors (Alex Fleisig
and Brian Menz) from “DNA Productions”, he was able
to make the move from paper and pencil to Maya. In October 2004,
72 animation reels were sent to animation studios all over the
country and in February 2005, he Joined Rhythm and Hues as an
apprentice animator. After a month of training Jalil is now an
animator on the upcoming Disney feature “The Lion, The Witch
and The Wardrobe.”
Mom is so
proud and Dad is very confused.
Dad:
“So, how do you draw those 3D monsters on the computer?”
Jalil
will also be an artist participating in the “Chubby
Bunny Show” next spring (2006)
Check out the link and make sure you find your way there because
there’ll be tons of awesome artists showing their work.
Jalil's
thoughts on production:
Well, my only experience on production comes from working
on “The Lion, The Witch and The Wardrobe” and it gave
me a good taste of what this whole shebang was about.
You have to really love animating if you want to stay
sane. Redoing the same little thing over and over becomes very
natural. What takes the most time to craft is not the core of
the animation but all the little bells and whistles that the Director
wants to see and change. Believe it or not, 95% of the animation
on a shot is done during the first two weeks, and that’s
when you feel accomplished and happy that your stuff is going
so well and fast. The last 5% will take two months or more to
get done and it’ll make you feel like crap.
Change
this a little, move this a little, speed this a little, no…let’s
go back to what we had before – are things you’ll
be getting all day long. As long as none of this is taken personally
and as long as you keep a good attitude about it, production will
be tons of fun.
If you’re married, you’ll know what I mean :P
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