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Home > FEATURES > April 2003

April Features:
Here you will find all the featured articles that were featured on April 2003.

Note From The Editor:
Hi friends, we are currently in a state of flux since we (meaning the scratchpost team) are in the process of moving.

The site will remain here as an archive for the upcoming months and we will update the features, resources and events pages when necessary. We are still accepting any submissions for features, reviews, and featured artists so please continue to submit to us. We hope everyone has a great spring/summer! see you soon!

- The Scratchpost Crew

In the meantime, we leave you with a few morsels to read:

The Dreamers That Do Visual Effects
It’s 2:30am and I woke up to an uncontrollable urge to reflect. As I opened my eyes and realized where I was, at home – silently and safetly in bed, I began to cry. This was no cry from a nightmare or family memory, it was the heartfelt cry that comes from pure gut wrenching respect and humbling pride that only comes from inner reflection and thought.
“Where did this amazing flood of emotion come from?” I asked myself. As I thought, I returned to last nights experience at the 1st annual Visual Effects Society (VES) awards ceremony. At the well-attended black tie event, pioneer effects professionals along side newcomer craftsmen shared an evening filled with giving thanks to all those of us in the business of making the impossible a reality in filmmaking.

Metroid Prime (GameCube)
Ok, so several months ago I had the privilege of reviewing Metroid Fusion and mentioned using the game link cable for extra goodies. Well now that I have acquired a Gamecube, it’s time I give you guys a review from the one and only Metroid Prime!

This seems to be more of a prequel to the original NES metroid. You are asked to check on a space station and realize an alien force has invaded it. After some careful investigation, you see that a giant teradactyl (the infamous Ridley from earlier Metroid incantations) is the cause of it. As Samus Aran, you escape the station, only to find yourself following the troublemaker to a nearby planet. Rather than nuking the location from outer space (which I would have done), you decide to investigate more closely and thus a new chapter in the Metriod saga begins.


 
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